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Arma 3 ship mods
Arma 3 ship mods








arma 3 ship mods

In fact, I can scarcely remember Arma 3 existing without the sneak-peaks that have come from A3TI engineer/creator PingoPete, whose thermal imaging improvement mod team, to my knowledge, were involved in the AC-130 mod’s development. I’ve personally enjoyed a number of the smaller scale hack-together mods that create the illusion of an AC-130, such as Warhead’s AC-130 mod that turns an MQ-4A into a functional AC130 Drone and some of the older, now legacy flyable planes, but these have always been crude approximations of the USAF Mod AC-130 that’s been in development for five years. I look forward to seeing content created using the new assets within BiA, and hope that the naval assets can be perfected to be reliably functional in live operations. Lacking some of the new terrain(s) that have been teased, it does include new static ship assets including fully equipped aircraft carriers and a hovercraft or two. CUP’s Newest ContentĪs of this week Community Update Project released a significant update containing many months’ cumulative content, including new uniforms, armors and weapons for both US and RU factions, sundry vehicles and various other updates. Here I intend simply to highlight a couple of points of interest of which some readers may not be aware, noting that I could not possibly hope to catalogue such a scene in its entirety. Whilst there is now almost constant speculation over the development and release of a sequel to the series, it cannot be argued that the community of creators around Arma 3 is anywhere close to moving on, with a number of significant new releases recently crossing the horizon to add to the already immense library of content existing for the title.










Arma 3 ship mods