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As it happens, everyone I spoke to has already applied to be a Club creator.Ībove: Enderal is one of the most ambitious Skyrim mod projects to date, but it won't be sold on Creation Club. With all of that in mind, I spoke to three of the top Fallout 4 and Skyrim modders from the NexusMods community to gauge their thoughts on the Club. In any case, it is a rare opportunity for modders to profit off their passion. It’s not perfect as our own Chris Livingston wrote, Club content would be better off free, with the store itself acting as a way to promote the best mods and compensate talented modders. "At first I was against it, but after talks with some other modding friends I changed my mind." -Troy Irving, Fallout 4 modderĪssuming Bethesda follows through on these rules, the Club could actually be a positive development for modding. Perhaps most importantly, Bethesda says “there will still be plenty of free mods as well.” Club content must also be original, meaning existing mods won’t suddenly cost money.
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Many questions remain unanswered, but we do know that Bethesda will screen applicants, curate Club content and optimize everything themselves to prevent conflict between mods. Crucially, it’s also a dramatically improved version of paid mods. Bethesda insists that the Club isn’t paid mods, but it is. The short version is that it’s paid mods.
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