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Any date post 1815 is generally a solid point for a meaningful Vic2 game, as the first technologies unlock at 1815, and first political parties at 1830.
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Converting earlier than 1836 will cause penalties in global literacy levels, so where a country would normally have 60% literacy in 1836, converting in 1000 will see its literacy slashed to 6%.Conversion-date bookmarks can be quite early, chaining converters from CK2 onward, one can play a 769 game in Vic2 engine, though aside for the novelty that is a horrible idea.Converted mod supports 2 bookmarks: 1836 and the conversion date.Without front-end (running the converter manually) or on other OS-es, mod will be exported to converter's output/ folder, and will have to be moved by user.On Windows, and using the front-end, the mod will be copied to Vic2 installation mod/ directory.Converter will produce a Victoria 2 mod.Random New World saves are not supported.Converter supports compressed save games.EU4, with or without any expansions or DLCs, versions 1.0-1.30 are supported.Victoria 2 with both expansions is required.Do not be shy to hack away and change them so the conversion fits expected goals. These files are there for a reason - so the user can view them and modify them according to specific needs. Note: The converter includes a configurables/ folder that contains all data files with rules it uses during conversion. For more information feel free to ask for clarifications on forums or take a peek at the code.
Here is a general list of Converter capabilities and conversion mechanic explanations.
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Compatible with EUIV v1.30 Forum Steam workshop
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